Fusion Visual Effects with DaVinci Resolve 15

The new Fusion page in DaVinci Resolve 15 features over 250 feature film quality visual effects and motion graphics tools for compositing, paint, particles, animated titles and more. This official hands-on training guide teaches you how to create visual effects and motion graphics right inside of DaVinci Resolve. That means you don’t have to import or export footage between multiple software applications! You’ll learn how its node based interface makes it easy to quickly build sophisticated effects and quickly make changes.What You’ll Learn:• Understanding the layout of the Fusion page.• How to work with single clips, multiple layers and media pool assets. Why nodes are faster, easier and better than working with layers.• How to connect, branch and link nodes.• Compositing with alpha channels, rotoscoped mattes, and green screen keys.• Working with 2D and 3D text.• Tracking objects using the point tracker and planar tracker. • Working in a 3D environment with camera, lights and textures.• Performing 3D camera tracking and integrating set extensions. • How to rotoscope and use the paint node.• How to build fantastic particle effects.• Working with LUTs and Resolve Color management.• Using the Delta Keyer and Clean Plate tools.• Compositing with multi channel EXR files and 3D render passes.• Dozens of tips and tricks throughout the book that will transform how you work! Some exercises require DaVinci Resolve 15 Studio.

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Final Cut Pro 10.3 – How it Works: A different type of manual – the visual approach

This book is also available as a pdf download for $16 from my website DingDingMusic.com/Manuals

The first full-featured Final Cut Pro 10.3 Book

“Final Cut Pro 10.3 – How it Works” explains the new version of Final Cut Pro X in great details with lots of graphics and diagrams that are not found in any other publication or any videos. This is a completely revised and extended version of the previous best-selling books “Final Cut Pro X – How it Works” and “Final Cut Pro X – The Details” with in-depth explanations of all the new features like Roles and Lanes, plus unique illustrations on how metadata-based audio works in Final Cut Pro. Also, it show the complete Touch Bar functionality and integration.
Unlike the previous two books, “Final Cut Pro X – How it Works” and “Final Cut Pro X – The Details”, this new book, “Final Cut Pro 10.3 – How it Works”, covers the entire content of Final Cut Pro X on 443 pages in full color and letter size format.

This book provides the easiest and fastest way to learn Final Cut Pro X, but also understand its unique concepts.

What are Graphically Enhanced Manuals (GEM)?

They’re a new type of manual with a visual approach that helps you UNDERSTAND a program, not just LEARN it. No need to read through 500 of pages of dry text explanations. Rich graphics and diagrams help you to get that “aha” effect and make it easy to comprehend difficult concepts. The Graphically Enhanced Manuals help you master a program much faster with a much deeper understanding of concepts, features and workflows in a very intuitive way that is easy to understand.

Testimonials:

Readers love this unique way of learning applications no matter how easy or complicated the app might be. Here are some responses from satisfied customers:

  • “I wish all the manuals on software were like yours!” – Giovanni C.
  • “You have the gift of making difficult concepts understandable” – William B.
  • “Your style is the most informative and clear I have ever seen” – Mark D.
  • “Great stuff Edgar! I bought your other Logic GEM books and love em…” – freeform
  • “Thank you so much for your fantastic guides; I’ve learned so much!” – Brandon B.
  • “I love your manuals.”  – Eli. 
  • “Love your writing!” – Magnus N
  • “Your book is awesome” – Geoff S.
  • “I am really impressed by the quality and the user-friendliness of the book” – Giovanni 
  • “I cannot praise you enough, you are great at this” – Scot C.
  • “Thanks for a fantastic series of books – just what the doctor ordered.” – Peter W.
  • “Many thanks for the effort you put into these books. A true gem”. – Alan M

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Creative Postproduction: Editing, Sound, Visual Effects, and Music for Film and Video

Creative Postproduction explains the creative aspects of film and video postproduction so as to enhance the understanding and appreciation of film and television. This book provides essential insight into the postproduction process for general film students; those headed for careers as directors, cinematographers, producers, or writers; and those who want to pursue a career in the area of postproduction itself.

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Nuke 101: Professional Compositing and Visual Effects (2nd Edition) (Digital Video & Audio Editing Courses)

This start-to-finish, complete guide to Nuke will give you the foundations on the state-of-the-art visual effects software used by professionals in the film and television industries. Along with the hard-won advice and techniques from expert compositor and teacher Ron Ganbar, each chapter covers a complete lesson in the fundamentals, with step-by-step instructions included so you can easily follow along and start using the program right away. The projects used throughout the book are based on real-world examples of professional productions and project files are included with each chapter so you can work through all the examples.

After discovering how to use the tools and understanding the compositing workflow, you’ll learn about basic and advanced compositing techniques, color correction, RotoPaint, keying, and tracking, as well as more advanced topics such as CGI and the 3D engine. In addition, you’ll learn about:

• Working with nodes and process trees

• Using CGI passes in Nuke to control 3D render looks

• Camera Tracking techniques to combine 2D and 3D elements

• Camera Projection to turn a single frame into moving images

• Gizmos and all about creating your own tools in Nuke

• Stereoscopic compositing

 Ron Ganbar has been a compositor since 1996 and visual effects instructor since 2001. He currently works on a variety of projects as a gun for hire as compositor, consultant, VFX supervisor, and trainer. Ron was made a “Teacher’s Trainer” by Apple for Shake in 2005 and has written, taught, and evaluated courses for the National Film and Television School, Apple, Peachpit Press, Westminster University, and others.

“As both a talented compositor (with years of in-the-trenches experience) and an excellent teacher, Ron Ganbar has the unique ability to make even the most difficult concepts crystal clear. If you want to get up and running with Nuke as quickly as possible then start by buying this book!” —Ron Brinkmann, author of The Art and Science of Digital Compositing

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